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AI Insights · Timothy · October 2022

Top Down Games in Latin America: Q3 2022 Performance

Explore the performance trends of the top 5 top-down games in Latin America during Q3 2022, focusing on downloads, revenue, and active users.

Top Down Games in Latin America: Q3 2022 Performance

The third quarter of 2022 saw notable trends for the top 5 top-down games in Latin America. Here's a detailed look at their performance metrics including weekly downloads, revenue, and active users.

Clash Royale from Supercell demonstrated fluctuating weekly revenue, peaking at approximately $416K in early August. Weekly downloads showed a gradual decline from around 374K in late June to 255K by the end of September. Active users decreased from 27M to about 22.7M within the same period.

League of Legends: Wild Rift by Riot Games experienced steady weekly revenue, reaching a high of $290K in mid-July. Weekly downloads remained relatively stable, fluctuating between 60K and 74K. Active users grew from 1.07M to 1.25M over the quarter.

Brawl Stars, another title from Supercell, saw its weekly revenue peak at $244K in early September. Downloads varied, starting at 247K in late June and ending at 180K in late September. Active users hovered around the 4.5M mark, with minor fluctuations throughout the quarter.

Diablo Immortal by Blizzard Entertainment had a peak weekly revenue of $233K in early July. Downloads showed a significant decrease from 120K in late June to 19K by the end of September. Active users followed a downward trend, dropping from 620K to 289K during the quarter.

Saint Seiya: Legend of Justice from HOOLAI GAME LIMITED reached its highest weekly revenue of $229K in late July. Downloads saw an initial surge to 593K in mid-July but drastically decreased to 19K by the end of September. Active users peaked at 352K in late July but fell to 155K by quarter-end.

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Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022